Move all methods in playoff_stage_service into self block

This commit is contained in:
Daniel Schädler 2019-05-23 13:32:22 +02:00
parent 9f92ca7e5b
commit 8bdcd51e66
1 changed files with 102 additions and 102 deletions

View File

@ -1,11 +1,12 @@
# frozen_string_literal: true
class PlayoffStageService
class << self
# Generates the playoff stage given the tournament
#
# @param teams [Array] The teams to generate the playoff stages with
# @return [Array] the generated playoff stages
def self.generate_playoff_stages(teams)
def generate_playoff_stages(teams)
playoffs = []
stage_count = calculate_required_stage_count(teams.size)
# initial_matches are the matches in the first stage; this is the only stage filled with teams from the start on
@ -24,7 +25,7 @@ class PlayoffStageService
#
# @param tournament [Tournament] The tournament to generate the playoff stages from
# @return [Array] the generated playoff stages
def self.generate_playoff_stages_from_tournament(tournament)
def generate_playoff_stages_from_tournament(tournament)
generate_playoff_stages tournament.teams
end
@ -32,7 +33,7 @@ class PlayoffStageService
#
# @param stage_count [Integer] number of stages to generate
# @return [Array] the generated stages
def self.generate_stages_with_empty_matches(stage_count)
def generate_stages_with_empty_matches(stage_count)
empty_stages = []
stage_count.times do |i|
stage = Stage.new level: i, matches: generate_empty_matches(2**i)
@ -47,7 +48,7 @@ class PlayoffStageService
#
# @param amount [Integer] the amount of matches to generate
# @return [Array] the generated matches
def self.generate_empty_matches(amount)
def generate_empty_matches(amount)
matches = []
amount.times do |i|
match = Match.new state: :not_ready, position: i
@ -60,7 +61,7 @@ class PlayoffStageService
#
# @param number_of_teams [Integer] the teams number of teams to calculate amount of stages
# @return [Integer] amount of required stages
def self.calculate_required_stage_count(number_of_teams)
def calculate_required_stage_count(number_of_teams)
if number_of_teams == 1
1
else
@ -75,7 +76,7 @@ class PlayoffStageService
#
# @param current_match [Match] The Match which finished, the match below it gets populated
# @return [Array] the objects that changed and need to be saved
def self.populate_match_below(current_match)
def populate_match_below(current_match)
current_stage = current_match.stage
next_stage = current_stage.tournament.stages.find { |s| s.level == current_stage.level - 1 }
# return if next stage does not exist (there are no matches after the finale)
@ -83,8 +84,8 @@ class PlayoffStageService
current_position = current_match.position
# a "companion" match is the one that with the selected match makes up the two matches of which the winners advance
# into the match below
# a "companion" match is the one that with the selected match makes up the two matches
# of which the winners advance into the match below
# depending on the position of the match, the companion match is either on the left or right of it
companion_match = find_companion_match(current_position, current_stage)
@ -103,7 +104,6 @@ class PlayoffStageService
[match_below, match_scores].flatten
end
class << self
private
def find_companion_match(current_position, current_stage)