Implement starting a match, make backend calls
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25
js/api.js
25
js/api.js
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@ -221,6 +221,19 @@ const reducerTournamentinfo = (state = defaultStateTournamentinfo, action) => {
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return Object.assign({}, state, {});
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case actionTypesTournamentinfo.REHYDRATE:
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return Object.assign({}, state, {});
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case actionTypesTournamentinfo.START_MATCH:
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patchRequest(action.state, '/matches/' + action.parameters.matchId, {
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state: 'in_progress'
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}).then(resp => {
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storeOptionalToken(resp);
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action.parameters.successCallback();
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}).catch(error => {
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if (error.response) {
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storeOptionalToken(error.response);
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}
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action.parameters.errorCallback();
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});
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return Object.assign({}, state, {});
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case actionTypesTournamentinfo.CLEAR:
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@ -364,6 +377,18 @@ export function updateTeamName(team, successCB, errorCB) {
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});
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}
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export function startMatch(matchId, successCallback, errorCallback) {
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__store.dispatch({
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type: actionTypesTournamentinfo.START_MATCH,
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parameters: {
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matchId: matchId,
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successCallback: successCallback,
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errorCallback: errorCallback
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},
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state: __store.getState()
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});
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}
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export function getState() {
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return __store.getState();
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}
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@ -12,15 +12,21 @@ import {
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Table
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} from 'reactstrap';
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import React from 'react';
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import {startMatch} from '../api';
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import {notify} from 'react-notify-toast';
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export class Match extends React.Component {
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constructor(props) {
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super(props);
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this.state = {
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modal: false
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modal: false,
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matchState: this.props.match.state
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};
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this.toggleModal = this.toggleModal.bind(this);
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this.startMatch = this.startMatch.bind(this);
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this.onStartMatchSuccess = this.onStartMatchSuccess.bind(this);
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this.onStartMatchError = this.onStartMatchError.bind(this);
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}
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toggleModal() {
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@ -31,12 +37,26 @@ export class Match extends React.Component {
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}
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}
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startMatch() {
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startMatch(this.props.match.id, this.onStartMatchSuccess, this.onStartMatchError);
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}
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onStartMatchSuccess() {
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this.setState({matchState: 'in_progress'});
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this.toggleModal();
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}
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onStartMatchError() {
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this.toggleModal();
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notify.show('Das Match konnte nicht gestartet werden.', 'error', 3000);
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}
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render() {
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let cardClass;
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let smallMessage;
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let borderClass;
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// possible states: single_team not_ready not_started in_progress team1_won team2_won undecided
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switch (this.props.match.state) {
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switch (this.state.matchState) {
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case 'in_progress':
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cardClass = 'table-warning';
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borderClass = 'border-warning';
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@ -76,7 +96,8 @@ export class Match extends React.Component {
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</CardBody>
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</Card>
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<small className='text-muted'>{smallMessage}</small>
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<MatchModal title='Match' isOpen={this.state.modal} toggle={this.toggleModal} match={this.props.match}/>
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<MatchModal title='Match' isOpen={this.state.modal} toggle={this.toggleModal} match={this.props.match}
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startMatch={this.startMatch}/>
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</div>);
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}
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}
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@ -104,7 +125,7 @@ function MatchModal(props) {
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break;
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case 'not_started':
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title = 'Spiel kann gestartet werden';
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actionButton = <Button color='primary' onClick={props.toggle}>Spiel starten</Button>;
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actionButton = <Button color='primary' onClick={props.startMatch}>Spiel starten</Button>;
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break;
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case 'undecided':
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title = 'Spiel beendet';
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@ -8,6 +8,8 @@ export const actionTypesTournamentinfo = {
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'MODIFY_TOURNAMENT_SUCCESS': 'MODIFY_TOURNAMENT_SUCCESS',
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'MODIFY_TOURNAMENT_ERROR': 'MODIFY_TOURNAMENT_ERROR',
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'START_MATCH': 'START_MATCH',
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'REHYDRATE': 'TOURNAMENTINFO_REHYDRATE',
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'CLEAR': 'TOURNAMENTINFO_CLEAR'
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};
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