turniere-frontend/js/components/Match.js

132 lines
4.5 KiB
JavaScript

import {Card, CardBody} from 'reactstrap';
import React from 'react';
import {endMatch, startMatch} from '../api';
import {notify} from 'react-notify-toast';
import {MatchModal} from './MatchModal';
import {MatchTable} from './MatchTable';
export class Match extends React.Component {
constructor(props) {
super(props);
this.state = {
modal: false,
match: this.props.match
};
this.toggleModal = this.toggleModal.bind(this);
this.startMatch = this.startMatch.bind(this);
this.onStartMatchSuccess = this.onStartMatchSuccess.bind(this);
this.onStartMatchError = this.onStartMatchError.bind(this);
this.endMatch = this.endMatch.bind(this);
this.onEndMatchSuccess = this.onEndMatchSuccess.bind(this);
this.onEndMatchError = this.onEndMatchError.bind(this);
this.getMatchFinishedMessage = this.getMatchFinishedMessage.bind(this);
this.changeScores = this.changeScores.bind(this);
}
toggleModal() {
const {isSignedIn, isOwner} = this.props;
if (isSignedIn && isOwner) {
this.setState({modal: !this.state.modal});
}
}
startMatch() {
startMatch(this.state.match.id, this.onStartMatchSuccess, this.onStartMatchError);
}
onStartMatchSuccess() {
const updatedMatch = this.state.match;
updatedMatch.state = 'in_progress';
this.setState({match: updatedMatch});
this.toggleModal();
}
onStartMatchError() {
this.toggleModal();
notify.show('Das Match konnte nicht gestartet werden.', 'error', 3000);
}
endMatch() {
endMatch(this.state.match.id, this.onEndMatchSuccess, this.onEndMatchError);
}
onEndMatchSuccess(winner) {
const updatedMatch = this.state.match;
updatedMatch.state = 'finished';
updatedMatch.winnerTeamId = winner === null ? null : winner.id;
this.setState({match: updatedMatch});
this.toggleModal();
this.props.onFinish !== undefined && this.props.onFinish();
}
onEndMatchError() {
this.toggleModal();
notify.show('Das Match konnte nicht beendet werden.', 'error', 3000);
}
changeScores(scoreTeam1, scoreTeam2) {
const updatedMatch = this.state.match;
updatedMatch.team1.score = scoreTeam1;
updatedMatch.team2.score = scoreTeam2;
this.setState({match: updatedMatch});
this.props.onChange !== undefined && this.props.onChange();
}
getMatchFinishedMessage() {
const match = this.state.match;
if (match.winnerTeamId === null) {
return 'Spiel beendet, unentschieden';
}
if (match.winnerTeamId === match.team1.id) {
return 'Gewinner: ' + match.team1.name;
}
if (match.winnerTeamId === match.team2.id) {
return 'Gewinner: ' + match.team2.name;
}
return 'Spiel beendet';
}
render() {
let cardClass;
let smallMessage;
let borderClass;
// possible states: single_team not_ready not_started in_progress finished
switch (this.state.match.state) {
case 'in_progress':
cardClass = 'table-warning';
borderClass = 'border-warning';
smallMessage = 'Spiel läuft';
break;
case 'finished':
cardClass = 'table-success';
borderClass = 'border-success';
smallMessage = this.getMatchFinishedMessage();
break;
case 'single_team':
cardClass = 'table-success';
borderClass = 'border-success';
smallMessage = 'kein Gegner, Team kommt weiter';
break;
case 'not_ready':
smallMessage = 'Spiel kann noch nicht gestartet werden';
break;
case 'not_started':
smallMessage = 'Spiel kann gestartet werden';
break;
}
return (<div className='mb-3'>
<Card className='shadow-sm match' onClick={this.toggleModal}>
<CardBody className={borderClass + ' border py-2 ' + cardClass}>
<MatchTable match={this.state.match} borderColor={borderClass}/>
</CardBody>
</Card>
<small className='text-muted'>{smallMessage}</small>
<MatchModal title='Match' isOpen={this.state.modal} toggle={this.toggleModal} match={this.state.match}
startMatch={this.startMatch} endMatch={this.endMatch} changeScores={this.changeScores}/>
</div>);
}
}