245 lines
9.0 KiB
JavaScript
245 lines
9.0 KiB
JavaScript
import Head from 'next/head';
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import React from 'react';
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import {notify} from 'react-notify-toast';
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import {connect} from 'react-redux';
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import posed from 'react-pose';
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import {
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Button, Card, CardBody, Container, CustomInput, Form, FormGroup, Input, Label
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} from 'reactstrap';
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import {TurniereNavigation} from '../js/components/Navigation';
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import {Footer} from '../js/components/Footer';
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import {UserRestrictor, Option} from '../js/components/UserRestrictor';
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import {Login} from '../js/components/Login';
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import EditableStringList from '../js/components/EditableStringList';
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import {createTournament} from '../js/api';
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import '../static/css/everypage.css';
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class CreatePage extends React.Component {
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render() {
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const {isSignedIn} = this.props;
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return (<UserRestrictor>
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<Option condition={isSignedIn}>
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<div className="main generic-fullpage-bg">
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<Head>
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<title>Turnier erstellen: turnie.re</title>
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</Head>
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<TurniereNavigation/>
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<div>
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<CreateTournamentCard/>
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</div>
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<Footer/>
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</div>
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</Option>
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<Option condition={true}>
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<div className="main generic-fullpage-bg">
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<Head>
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<title>Anmeldung</title>
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</Head>
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<TurniereNavigation/>
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<div>
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<Login hint="Sie müssen angemeldet sein, um diesen Inhalt anzuzeigen!"/>
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</div>
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<Footer/>
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</div>
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</Option>
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</UserRestrictor>);
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}
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}
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function mapStateToCreatePageProperties(state) {
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const {isSignedIn} = state.userinfo;
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return {isSignedIn};
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}
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export default connect(mapStateToCreatePageProperties)(CreatePage);
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function CreateTournamentCard() {
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return (<Container className="py-5">
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<Card className="shadow">
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<CardBody>
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<h1 className="custom-font">Turnier erstellen</h1>
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<CreateTournamentForm/>
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</CardBody>
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</Card>
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</Container>);
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}
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const GroupphaseFader = posed.div({
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visible: {
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opacity: 1, height: 150
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}, hidden: {
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opacity: 0, height: 0
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}
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});
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class CreateTournamentForm extends React.Component {
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constructor(props) {
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super(props);
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this.state = {
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groupPhaseEnabled: false,
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name: '', description: '', public: false,
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groupSize: 4, groupAdvance: 1, teams: [], groups: []
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};
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this.handleGroupPhaseEnabledInput = this.handleGroupPhaseEnabledInput.bind(this);
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this.teamListUpdate = this.teamListUpdate.bind(this);
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this.groupListUpdate = this.groupListUpdate.bind(this);
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this.create = this.create.bind(this);
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this.handleNameInput = this.handleNameInput.bind(this);
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this.handleDescriptionInput = this.handleDescriptionInput.bind(this);
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this.handlePublicInput = this.handlePublicInput.bind(this);
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this.handleGroupSizeInput = this.handleGroupSizeInput.bind(this);
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this.handleGroupAdvanceInput = this.handleGroupAdvanceInput.bind(this);
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this.create = this.create.bind(this);
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}
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render() {
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return (<div>
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<Form>
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<FormGroup>
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<Label for="name">Name des Turniers</Label>
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<Input type="text" name="name" size="255" required value={this.state.name}
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onChange={this.handleNameInput}/>
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</FormGroup>
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<FormGroup>
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<Label for="description">Beschreibung (optional)</Label>
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<Input type="text" name="description" size="255" value={this.state.description}
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onChange={this.handleDescriptionInput}/>
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</FormGroup>
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<FormGroup>
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<CustomInput type="checkbox" id="public"
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label="Turnier öffentlich anzeigen (schreibgeschützt)" checked={this.state.public}
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onChange={this.handlePublicInput}/>
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<CustomInput type="checkbox" id="mix-teams" label="Teams mischen"/>
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<CustomInput type="checkbox" id="group-phase" label="Gruppenphase"
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checked={this.state.groupPhaseEnabled}
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onChange={this.handleGroupPhaseEnabledInput}/>
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</FormGroup>
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<GroupphaseFader pose={this.state.groupPhaseEnabled ? 'visible' : 'hidden'}
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className="groupphasefader">
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<FormGroup>
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<Label for="teams-per-group">Anzahl Teams pro Gruppe</Label>
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<Input type="number" name="teams-per-group" min="3"
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value={this.state.groupSize} onChange={this.handleGroupSizeInput}/>
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</FormGroup>
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<FormGroup>
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<Label for="teams-group-to-playoff">Wie viele Teams sollen nach der Gruppenphase
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weiterkommen?</Label>
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<Input type="number" name="teams-group-to-playoff" min="1" max={this.state.groupSize - 1}
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value={this.state.groupAdvance} onChange={this.handleGroupAdvanceInput}/>
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</FormGroup>
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</GroupphaseFader>
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</Form>
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<h3 className="custom-font mt-4">Teams</h3>
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<EditableStringList
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addButtonText="hinzufügen"
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teamPlaceholder="Keine Teams hinzugefügt!"
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groupPlaceHolder="Keine Gruppen verfügbar!"
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teams={[]}
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groups={[]}
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groupPhaseEnabled={this.state.groupPhaseEnabled}
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groupSize={this.state.groupSize}
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onTeamsChange={this.teamListUpdate}
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onGroupsChange={this.groupListUpdate}
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inputPlaceholder="Teamname"/>
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<Button color="success" size="lg" className="w-100 shadow-sm mt-4" onClick={this.create}>Turnier
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erstellen</Button>
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</div>);
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}
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teamListUpdate(list) {
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this.setState({teams: list});
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}
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groupListUpdate(list) {
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this.setState({groups: list});
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}
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handleGroupSizeInput(input) {
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const newSize = input.target.value;
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if (newSize <= this.state.groupAdvance) {
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this.setState({
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groupSize: newSize, groupAdvance: newSize - 1
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});
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} else {
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this.setState({groupSize: newSize});
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}
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}
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handleGroupAdvanceInput(input) {
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this.setState({groupAdvance: input.target.value});
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}
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handleGroupPhaseEnabledInput(input) {
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this.setState({groupPhaseEnabled: input.target.checked});
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}
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handleNameInput(input) {
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this.setState({name: input.target.value});
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}
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handleDescriptionInput(input) {
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this.setState({description: input.target.value});
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}
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handlePublicInput(input) {
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this.setState({public: input.target.checked});
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}
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create() {
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createTournament({
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'name': this.state.name,
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'description': this.state.description,
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'public': this.state.public,
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'group_stage': this.state.groupPhaseEnabled,
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'teams': createTeamArray(this.state.groupPhaseEnabled, this.state.groups, this.state.teams)
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}, () => {
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notify.show('Das Turnier wurde erfolgreich erstellt.', 'success', 5000);
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}, () => {
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notify.show('Das Turnier konnte nicht erstellt werden.', 'warning', 5000);
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});
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}
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}
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/**
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* This method creates an array of team objects that conform to the currently
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* api specs available at https://apidoc.turnie.re/
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*
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* @param {boolean} groupphase Whether a group phase is to be created
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* @param {string[][]} groups The teams split into the groups that are
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* to be used in the group phase of the tournament. Please note that
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* according to the api every team can only occur once (not enforced
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* by this method) and that every team from {@param teams} will have
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* to be in one of the groups (also not enforced by this method, but
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* might lead to inconsistencies)
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* @param {string[]} teams An array containing all names of the teams
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* that are to be created for the tournament
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* @return {Object[]} an array of teams that can be directly sent to the
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* backend
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*/
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function createTeamArray(groupphase, groups, teams) {
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const result = [];
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if (groupphase) {
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for (let groupNumber = 0; groupNumber < groups.length; groupNumber++) {
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for (let groupMember = 0; groupMember < groups[groupNumber].length; groupMember++) {
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result[result.length] = {
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'name': groups[groupNumber][groupMember], 'group': groupNumber
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};
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}
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}
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} else {
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for (let i = 0; i < teams.length; i++) {
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result[i] = {'name': teams[i]};
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}
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}
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return result;
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}
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