turniere-frontend/pages/tournament.js

318 lines
11 KiB
JavaScript

import Head from 'next/head'
import React from 'react'
import {
Button,
Card,
CardBody,
Col,
Container, Input, InputGroup, InputGroupAddon,
ListGroup,
ListGroupItem,
Modal,
ModalBody,
ModalFooter,
ModalHeader,
Row,
Table
} from 'reactstrap';
import 'bootstrap/dist/css/bootstrap.min.css';
import {BigImage, Footer, TurniereNavigation} from '../js/CommonComponents.js'
import '../static/everypage.css'
import '../static/css/tournament.css'
import {getRequest} from '../js/api';
function Tournament(props) {
let matches = [
{scoreTeam1: 1, team1: 'Eins', scoreTeam2: 2, team2: 'Zwei', state: 'in_progress'},
{scoreTeam1: 3, team1: 'Eins', scoreTeam2: 2, team2: 'Zwei', state: 'team1_won'},
{scoreTeam1: 1, team1: 'Eins', scoreTeam2: 3, team2: 'Zwei', state: 'team2_won'},
{scoreTeam1: 1, team1: 'Eins', scoreTeam2: 0, team2: 'Zwei', state: 'single_team'},
{scoreTeam1: 1, team1: 'Eins', scoreTeam2: 0, team2: 'Zwei', state: 'not_ready'},
{scoreTeam1: 1, team1: 'Eins', scoreTeam2: 0, team2: 'Zwei', state: 'not_started'},
{scoreTeam1: 2, team1: 'Eins', scoreTeam2: 2, team2: 'Zwei', state: 'undecided'}];
return (
<div>
<Container>
<a href='edit' className='btn btn-outline-secondary'>Turnier bearbeiten</a>
<p>{props.tournament.description}</p>
<ListGroup>
<ListGroupItem>
{props.tournament.isPublic ? 'Das Turnier ist öffentlich.' : 'Das Turnier ist privat.'}
</ListGroupItem>
<ListGroupItem>Turnier-Code: <b>{props.tournament.code}</b></ListGroupItem>
</ListGroup>
</Container>
<div className='stages pt-5'>
<Stage level={'Viertelfinale'} matches={matches}/>
<Stage level={'Achtelfinale'} matches={matches}/>
</div>
</div>
);
}
function TournamentContainer(props) {
if (props.data === null) {
return <Container>null</Container>
} else {
return <Tournament tournament={props.data.tournament}/>
}
}
function Stage(props) {
return (<div>
<Container className='py-5'>
<h1 className='custom-font'>{props.level}</h1>
<Row>
{props.matches.map((match => (
<Col className='minw-25'><Match match={match}/></Col>
)))}
</Row>
</Container>
</div>);
}
class Match extends React.Component {
constructor(props) {
super(props);
this.state = {
modal: false
};
this.toggleModal = this.toggleModal.bind(this);
}
toggleModal() {
this.setState({modal: !this.state.modal})
}
render() {
let cardClass, team1Class, team2Class, smallMessage;
//possible states: single_team not_ready not_started in_progress team1_won team2_won undecided
switch (this.props.match.state) {
case 'in_progress':
cardClass = 'table-warning border-warning';
smallMessage = 'Spiel läuft';
break;
case 'team1_won':
team1Class = 'font-weight-bold';
team2Class = 'lost-team';
cardClass = 'table-success border-success';
smallMessage = 'Gewinner: ' + this.props.match.team1;
break;
case 'team2_won':
team1Class = 'lost-team';
team2Class = 'font-weight-bold';
cardClass = 'table-success border-success';
smallMessage = 'Gewinner: ' + this.props.match.team2;
break;
case 'single_team':
team2Class = 'text-muted';
cardClass = 'table-success border-success';
smallMessage = 'kein Gegner, Team kommt weiter';
break;
case 'not_ready':
smallMessage = 'Spiel kann noch nicht gestartet werden';
break;
case 'not_started':
smallMessage = 'Spiel kann gestartet werden';
break;
case 'undecided':
cardClass = 'table-success border-success';
smallMessage = 'Spiel beendet, unentschieden';
break;
}
return (
<div className='mb-3'>
<Card className='shadow-sm match' onClick={this.toggleModal}>
<CardBody className={'border py-2 ' + cardClass}>
<MatchTable match={this.props.match}/>
</CardBody>
</Card>
<small className='text-muted'>{smallMessage}</small>
<MatchModal title='Match' isOpen={this.state.modal} toggle={this.toggleModal} match={this.props.match}/>
</div>
);
}
}
function MatchModal(props) {
let title;
let actionButton = '';
//possible states: single_team not_ready not_started in_progress team1_won team2_won undecided
switch (props.match.state) {
case 'in_progress':
title = 'Spiel läuft';
actionButton = <Button color='primary' onClick={props.toggle}>Spiel beenden</Button>
break;
case 'team1_won':
title = 'Spiel beendet';
break;
case 'team2_won':
title = 'Spiel beendet';
break;
case 'single_team':
title = 'kein Gegner, Team kommt weiter';
break;
case 'not_ready':
title = 'Spiel kann noch nicht gestartet werden';
break;
case 'not_started':
title = 'Spiel kann gestartet werden';
actionButton = <Button color='primary' onClick={props.toggle}>Spiel starten</Button>;
break;
case 'undecided':
title = 'Spiel beendet';
break;
}
return (
<Modal isOpen={props.isOpen} toggle={props.toggle}>
<ModalHeader toggle={props.toggle}>{title}</ModalHeader>
<ModalBody>
{props.match.state === 'in_progress' ? <EditableMatchTable match={props.match}/> :
<MatchTable match={props.match}/>}
</ModalBody>
<ModalFooter>
{actionButton}
<Button color='secondary' onClick={props.toggle}>Abbrechen</Button>
</ModalFooter>
</Modal>
);
}
function MatchTable(props) {
let team1Class, team2Class;
//possible states: single_team not_ready not_started in_progress team1_won team2_won undecided
switch (props.match.state) {
case 'in_progress':
break;
case 'team1_won':
team1Class = 'font-weight-bold';
team2Class = 'lost-team';
break;
case 'team2_won':
team1Class = 'lost-team';
team2Class = 'font-weight-bold';
break;
case 'single_team':
team2Class = 'text-muted';
break;
case 'not_ready':
break;
case 'not_started':
break;
case 'undecided':
break;
}
return (
<Table className='mb-0'>
<tbody>
<tr>
{props.match.state !== 'single_team' ?
<th className='stage border-top-0'>{props.match.scoreTeam1}</th> : ''}
<td className={'border-top-0 ' + team1Class}>{props.match.team1}</td>
</tr>
<tr>
{props.match.state !== 'single_team' ?
<th className='stage'>{props.match.scoreTeam2}</th> : ''}
<td className={team2Class}>{props.match.state === 'single_team' ? 'kein Gegner' : props.match.team2}</td>
</tr>
</tbody>
</Table>
)
}
function EditableMatchTable(props) {
return (
<Table className='mb-0'>
<tbody>
<tr>
<td className='scoreInput border-top-0'>
<ScoreInput score={props.match.scoreTeam1}/>
</td>
<td className='align-middle border-top-0'>{props.match.team1}</td>
</tr>
<tr>
<td className='scoreInput'>
<ScoreInput score={props.match.scoreTeam2}/>
</td>
<td className='align-middle'>{props.match.team2}</td>
</tr>
</tbody>
</Table>
)
}
class ScoreInput extends React.Component {
constructor(props) {
super(props);
this.state = {score: this.props.score};
this.updateScore = this.updateScore.bind(this);
this.increaseScore = this.increaseScore.bind(this);
this.decreaseScore = this.decreaseScore.bind(this);
}
updateScore(event){
this.setState({score: event.target.value});
}
increaseScore(){
this.setState({score: Number(this.state.score) + 1});
}
decreaseScore(){
this.setState({score: Number(this.state.score) - 1});
}
render() {
return (<InputGroup>
<InputGroupAddon addonType="prepend"><Button onClick={this.decreaseScore} color='danger' outline={true}>-1</Button></InputGroupAddon>
<Input className='font-weight-bold' value={this.state.score} onChange={this.updateScore} type='number' step='1' placeholder='0'/>
<InputGroupAddon addonType="append"><Button onClick={this.increaseScore} color='success'>+1</Button></InputGroupAddon>
</InputGroup>);
}
}
class Main extends React.Component {
constructor(props) {
super(props);
const code = this.props.query.code;
getRequest('/tournaments/' + code, {})
.then(response => {
const attributes = response.data.data.attributes;
const relationships = response.data.data.relationships;
this.setState({
tournament: {
name: attributes.name,
code: attributes.code,
description: attributes.description,
isPublic: attributes.public,
teams: relationships.teams.data.map(team => team.id),
stages: relationships.stages.data.map(stage => stage.id)
}
});
})
.catch(error => console.log(error));
}
static async getInitialProps({query}) {
return {query}
}
render() {
const tournamentName = this.state === null ? 'Turnier' : this.state.tournament.name;
return (
<div>
<Head>
<title>{tournamentName}: turnie.re</title>
</Head>
<TurniereNavigation/>
<BigImage text={tournamentName}/>
<TournamentContainer data={this.state}/>
{JSON.stringify(this.state)}
<Footer/>
</div>
);
}
}
export default Main