444 lines
14 KiB
JavaScript
444 lines
14 KiB
JavaScript
import Head from 'next/head';
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import React from 'react';
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import {connect} from 'react-redux';
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import {
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Button,
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Card,
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CardBody,
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Col,
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Container,
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Input,
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InputGroup,
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InputGroupAddon,
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ListGroup,
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ListGroupItem,
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Modal,
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ModalBody,
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ModalFooter,
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ModalHeader,
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Row,
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Table
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} from 'reactstrap';
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import {ErrorPageComponent} from '../js/components/ErrorComponents';
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import {Footer} from '../js/components/Footer';
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import {TurniereNavigation} from '../js/components/Navigation';
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import {BigImage} from '../js/components/BigImage';
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import {
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getRequest,
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getState
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} from '../js/api';
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import 'bootstrap/dist/css/bootstrap.min.css';
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import '../static/everypage.css';
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import '../static/css/tournament.css';
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class PrivateTournamentPage extends React.Component {
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render() {
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const {id, description, isPublic, code, ownerUsername, playoffStages} = this.props.tournament;
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const {isSignedIn, username} = this.props;
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// TODO: Change href-prop of the anchor tag to contain the tournament code
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return (
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<div className='pb-5'>
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<Container>
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<EditButton id={id} ownerName={ownerUsername} isSignedIn={isSignedIn} username={username}/>
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<p>{description}</p>
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<ListGroup>
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<ListGroupItem>
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{isPublic ? 'Das Turnier ist öffentlich.' : 'Das Turnier ist privat.'}
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</ListGroupItem>
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<ListGroupItem>Turnier-Code: <b>{code}</b></ListGroupItem>
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<ListGroupItem>von <b>{ownerUsername}</b></ListGroupItem>
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</ListGroup>
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</Container>
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<div className='stages pt-5'>
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{playoffStages.map(stage =>
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<Stage isSignedIn={isSignedIn} isOwner={username === ownerUsername} level={getLevelName(stage.level)} matches={stage.matches} key={stage.level}/>)}
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</div>
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</div>
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);
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}
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}
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function mapStateToTournamentPageProperties(state) {
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const {isSignedIn, username} = state.userinfo;
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return {isSignedIn, username};
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}
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const TournamentPage = connect(
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mapStateToTournamentPageProperties
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)(PrivateTournamentPage);
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function EditButton(props) {
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const {id, ownerName, isSignedIn, username} = props;
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if (isSignedIn && ownerName === username) {
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return (
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<a href={'/t/' + id + '/edit'} className='btn btn-outline-secondary'>Turnier bearbeiten</a>
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);
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} else {
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return null;
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}
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}
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function getLevelName(levelNumber) {
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const names = ['Finale', 'Halbfinale', 'Viertelfinale', 'Achtelfinale'];
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if (levelNumber < names.length) {
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return names[levelNumber];
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} else {
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return Math.pow(2, levelNumber) + 'tel-Finale';
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}
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}
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function Stage(props) {
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const {isSignedIn, isOwner} = props;
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return (<div>
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<Container className='py-5'>
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<h1 className='custom-font'>{props.level}</h1>
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<Row>
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{props.matches.map((match => (
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<Col className='minw-25' key={match.id}><Match match={match} isSignedIn={isSignedIn} isOwner={isOwner}/></Col>
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)))}
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</Row>
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</Container>
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</div>);
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}
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class Match extends React.Component {
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constructor(props) {
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super(props);
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this.state = {
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modal: false
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};
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this.toggleModal = this.toggleModal.bind(this);
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}
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toggleModal() {
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const {isSignedIn, isOwner} = this.props;
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if (isSignedIn && isOwner) {
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this.setState({modal: !this.state.modal});
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}
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}
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render() {
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let cardClass; let smallMessage; let borderClass;
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// possible states: single_team not_ready not_started in_progress team1_won team2_won undecided
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switch (this.props.match.state) {
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case 'in_progress':
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cardClass = 'table-warning';
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borderClass = 'border-warning';
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smallMessage = 'Spiel läuft';
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break;
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case 'team1_won':
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cardClass = 'table-success';
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borderClass = 'border-success';
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smallMessage = 'Gewinner: ' + this.props.match.team1;
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break;
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case 'team2_won':
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cardClass = 'table-success';
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borderClass = 'border-success';
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smallMessage = 'Gewinner: ' + this.props.match.team2;
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break;
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case 'single_team':
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cardClass = 'table-success';
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borderClass = 'border-success';
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smallMessage = 'kein Gegner, Team kommt weiter';
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break;
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case 'not_ready':
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smallMessage = 'Spiel kann noch nicht gestartet werden';
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break;
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case 'not_started':
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smallMessage = 'Spiel kann gestartet werden';
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break;
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case 'undecided':
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cardClass = 'table-success';
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borderClass = 'border-success';
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smallMessage = 'Spiel beendet, unentschieden';
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break;
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}
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return (
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<div className='mb-3'>
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<Card className='shadow-sm match' onClick={this.toggleModal}>
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<CardBody className={borderClass + ' border py-2 ' + cardClass}>
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<MatchTable match={this.props.match} borderColor={borderClass}/>
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</CardBody>
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</Card>
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<small className='text-muted'>{smallMessage}</small>
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<MatchModal title='Match' isOpen={this.state.modal} toggle={this.toggleModal} match={this.props.match}/>
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</div>
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);
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}
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}
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function MatchModal(props) {
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let title;
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let actionButton = '';
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// possible states: single_team not_ready not_started in_progress team1_won team2_won undecided
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switch (props.match.state) {
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case 'in_progress':
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title = 'Spiel läuft';
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actionButton = <Button color='primary' onClick={props.toggle}>Spiel beenden</Button>;
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break;
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case 'team1_won':
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title = 'Spiel beendet';
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break;
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case 'team2_won':
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title = 'Spiel beendet';
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break;
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case 'single_team':
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title = 'kein Gegner, Team kommt weiter';
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break;
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case 'not_ready':
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title = 'Spiel kann noch nicht gestartet werden';
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break;
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case 'not_started':
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title = 'Spiel kann gestartet werden';
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actionButton = <Button color='primary' onClick={props.toggle}>Spiel starten</Button>;
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break;
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case 'undecided':
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title = 'Spiel beendet';
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break;
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}
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return (
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<Modal isOpen={props.isOpen} toggle={props.toggle}>
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<ModalHeader toggle={props.toggle}>{title}</ModalHeader>
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<ModalBody>
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{props.match.state === 'in_progress' ? <EditableMatchTable match={props.match}/> :
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<MatchTable match={props.match}/>}
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</ModalBody>
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<ModalFooter>
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{actionButton}
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<Button color='secondary' onClick={props.toggle}>Abbrechen</Button>
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</ModalFooter>
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</Modal>
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);
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}
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function MatchTable(props) {
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let team1Class; let team2Class;
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// possible states: single_team not_ready not_started in_progress team1_won team2_won undecided
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switch (props.match.state) {
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case 'in_progress':
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break;
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case 'team1_won':
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team1Class = 'font-weight-bold';
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team2Class = 'lost-team';
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break;
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case 'team2_won':
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team1Class = 'lost-team';
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team2Class = 'font-weight-bold';
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break;
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case 'single_team':
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team2Class = 'text-muted';
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break;
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case 'not_ready':
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break;
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case 'not_started':
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break;
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case 'undecided':
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break;
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}
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if (props.match.state === 'single_team') {
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return (
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<Table className='mb-0'>
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<tbody>
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<tr>
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<td className={'border-top-0 ' + team1Class}>{props.match.team1}</td>
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</tr>
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<tr>
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<td className={props.borderColor + ' ' + team2Class}>kein Gegner</td>
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</tr>
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</tbody>
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</Table>
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);
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} else {
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return (
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<Table className='mb-0'>
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<tbody>
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<tr>
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<th className='stage border-top-0'>{props.match.scoreTeam1}</th>
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<td className={'border-top-0 ' + team1Class}>{props.match.team1}</td>
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</tr>
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<tr>
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<th className={'stage ' + props.borderColor}>{props.match.scoreTeam2}</th>
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<td className={props.borderColor + ' ' + team2Class}>{props.match.team2}</td>
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</tr>
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</tbody>
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</Table>
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);
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}
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}
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function EditableMatchTable(props) {
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return (
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<Table className='mb-0'>
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<tbody>
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<tr>
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<td className='scoreInput border-top-0'>
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<ScoreInput score={props.match.scoreTeam1}/>
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</td>
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<td className='align-middle border-top-0'>{props.match.team1}</td>
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</tr>
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<tr>
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<td className='scoreInput'>
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<ScoreInput score={props.match.scoreTeam2}/>
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</td>
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<td className='align-middle'>{props.match.team2}</td>
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</tr>
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</tbody>
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</Table>
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);
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}
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class ScoreInput extends React.Component {
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constructor(props) {
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super(props);
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this.state = {score: this.props.score};
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this.updateScore = this.updateScore.bind(this);
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this.increaseScore = this.increaseScore.bind(this);
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this.decreaseScore = this.decreaseScore.bind(this);
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}
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updateScore(event) {
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this.setState({score: event.target.value});
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}
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increaseScore() {
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this.setState({score: Number(this.state.score) + 1});
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}
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decreaseScore() {
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this.setState({score: Number(this.state.score) - 1});
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}
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render() {
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return (<InputGroup>
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<InputGroupAddon addonType="prepend"><Button onClick={this.decreaseScore} color='danger' outline={true}>-1</Button></InputGroupAddon>
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<Input className='font-weight-bold' value={this.state.score} onChange={this.updateScore} type='number' step='1' placeholder='0'/>
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<InputGroupAddon addonType="append"><Button onClick={this.increaseScore} color='success'>+1</Button></InputGroupAddon>
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</InputGroup>);
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}
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}
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function convertTournament(apiTournament) {
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let groupStage = null;
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const playoffStages = [];
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for (const stage of apiTournament.stages) {
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if (stage.groups.length > 0) {
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// group stage
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groupStage = {groups: stage.groups.map(group => convertGroup(group))};
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} else {
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// playoff stage
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playoffStages.push({
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id: stage.id,
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level: stage.level,
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matches: stage.matches.map(match => convertMatch(match))
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});
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}
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}
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return {
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id: apiTournament.id,
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code: apiTournament.code,
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description: apiTournament.description,
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name: apiTournament.name,
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isPublic: apiTournament.public,
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ownerUsername: apiTournament.owner_username,
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groupStage: groupStage,
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playoffStages: playoffStages
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};
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}
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function convertGroup(apiGroup) {
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return {
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id: apiGroup.id,
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number: apiGroup.number,
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scores: apiGroup.group_scores,
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matches: apiGroup.matches.map(match => convertMatch(match))
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};
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}
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function convertMatch(apiMatch) {
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const result = {
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id: apiMatch.id,
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state: apiMatch.state
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};
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if (apiMatch.match_scores.length === 2) {
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result.team1 = apiMatch.match_scores[0].team.name;
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result.scoreTeam1 = apiMatch.match_scores[0].points;
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result.team2 = apiMatch.match_scores[1].team.name;
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result.scoreTeam2 = apiMatch.match_scores[1].points;
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} else if (apiMatch.match_scores.length === 1) {
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result.team1 = apiMatch.match_scores[0].team.name;
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result.scoreTeam1 = apiMatch.match_scores[0].points;
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result.team2 = 'TBD';
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result.scoreTeam2 = 0;
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} else {
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result.team1 = 'TBD';
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result.scoreTeam1 = 0;
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result.team2 = 'TBD';
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result.scoreTeam2 = 0;
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}
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return result;
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}
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class Main extends React.Component {
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static async getInitialProps({query}) {
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return {query};
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}
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constructor(props) {
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super(props);
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this.state = {
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tournament: null
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};
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}
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componentDidMount() {
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const code = this.props.query.code;
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getRequest(getState(), '/tournaments/' + code)
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.then(response => {
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this.setState({status: response.status, tournament: convertTournament(response.data)});
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})
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.catch(err => {
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if (err.response) {
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this.setState({status: err.response.status});
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} else {
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this.setState({status: -1});
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}
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});
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}
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render() {
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const tournamentName = this.state.tournament === null ? 'Turnier' : this.state.tournament.name;
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const {status, tournament} = this.state;
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if (status === 200) {
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return (
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<div>
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<Head>
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<title>{tournamentName}: turnie.re</title>
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</Head>
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<TurniereNavigation/>
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<BigImage text={tournamentName}/>
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<TournamentPage tournament={tournament}/>
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<Footer/>
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</div>
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);
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} else {
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return <ErrorPageComponent code={status}/>;
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}
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}
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}
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export default Main;
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