turniere-frontend/pages/tournament.js

444 lines
14 KiB
JavaScript

import Head from 'next/head';
import React from 'react';
import {connect} from 'react-redux';
import {
Button,
Card,
CardBody,
Col,
Container,
Input,
InputGroup,
InputGroupAddon,
ListGroup,
ListGroupItem,
Modal,
ModalBody,
ModalFooter,
ModalHeader,
Row,
Table
} from 'reactstrap';
import {ErrorPageComponent} from '../js/components/ErrorComponents';
import {Footer} from '../js/components/Footer';
import {TurniereNavigation} from '../js/components/Navigation';
import {BigImage} from '../js/components/BigImage';
import {
getRequest,
getState
} from '../js/api';
import 'bootstrap/dist/css/bootstrap.min.css';
import '../static/everypage.css';
import '../static/css/tournament.css';
class PrivateTournamentPage extends React.Component {
render() {
const {id, description, isPublic, code, ownerUsername, playoffStages} = this.props.tournament;
const {isSignedIn, username} = this.props;
// TODO: Change href-prop of the anchor tag to contain the tournament code
return (
<div className='pb-5'>
<Container>
<EditButton id={id} ownerName={ownerUsername} isSignedIn={isSignedIn} username={username}/>
<p>{description}</p>
<ListGroup>
<ListGroupItem>
{isPublic ? 'Das Turnier ist öffentlich.' : 'Das Turnier ist privat.'}
</ListGroupItem>
<ListGroupItem>Turnier-Code: <b>{code}</b></ListGroupItem>
<ListGroupItem>von <b>{ownerUsername}</b></ListGroupItem>
</ListGroup>
</Container>
<div className='stages pt-5'>
{playoffStages.map(stage =>
<Stage isSignedIn={isSignedIn} isOwner={username === ownerUsername} level={getLevelName(stage.level)} matches={stage.matches} key={stage.level}/>)}
</div>
</div>
);
}
}
function mapStateToTournamentPageProperties(state) {
const {isSignedIn, username} = state.userinfo;
return {isSignedIn, username};
}
const TournamentPage = connect(
mapStateToTournamentPageProperties
)(PrivateTournamentPage);
function EditButton(props) {
const {id, ownerName, isSignedIn, username} = props;
if (isSignedIn && ownerName === username) {
return (
<a href={'/t/' + id + '/edit'} className='btn btn-outline-secondary'>Turnier bearbeiten</a>
);
} else {
return null;
}
}
function getLevelName(levelNumber) {
const names = ['Finale', 'Halbfinale', 'Viertelfinale', 'Achtelfinale'];
if (levelNumber < names.length) {
return names[levelNumber];
} else {
return Math.pow(2, levelNumber) + 'tel-Finale';
}
}
function Stage(props) {
const {isSignedIn, isOwner} = props;
return (<div>
<Container className='py-5'>
<h1 className='custom-font'>{props.level}</h1>
<Row>
{props.matches.map((match => (
<Col className='minw-25' key={match.id}><Match match={match} isSignedIn={isSignedIn} isOwner={isOwner}/></Col>
)))}
</Row>
</Container>
</div>);
}
class Match extends React.Component {
constructor(props) {
super(props);
this.state = {
modal: false
};
this.toggleModal = this.toggleModal.bind(this);
}
toggleModal() {
const {isSignedIn, isOwner} = this.props;
if (isSignedIn && isOwner) {
this.setState({modal: !this.state.modal});
}
}
render() {
let cardClass; let smallMessage; let borderClass;
// possible states: single_team not_ready not_started in_progress team1_won team2_won undecided
switch (this.props.match.state) {
case 'in_progress':
cardClass = 'table-warning';
borderClass = 'border-warning';
smallMessage = 'Spiel läuft';
break;
case 'team1_won':
cardClass = 'table-success';
borderClass = 'border-success';
smallMessage = 'Gewinner: ' + this.props.match.team1;
break;
case 'team2_won':
cardClass = 'table-success';
borderClass = 'border-success';
smallMessage = 'Gewinner: ' + this.props.match.team2;
break;
case 'single_team':
cardClass = 'table-success';
borderClass = 'border-success';
smallMessage = 'kein Gegner, Team kommt weiter';
break;
case 'not_ready':
smallMessage = 'Spiel kann noch nicht gestartet werden';
break;
case 'not_started':
smallMessage = 'Spiel kann gestartet werden';
break;
case 'undecided':
cardClass = 'table-success';
borderClass = 'border-success';
smallMessage = 'Spiel beendet, unentschieden';
break;
}
return (
<div className='mb-3'>
<Card className='shadow-sm match' onClick={this.toggleModal}>
<CardBody className={borderClass + ' border py-2 ' + cardClass}>
<MatchTable match={this.props.match} borderColor={borderClass}/>
</CardBody>
</Card>
<small className='text-muted'>{smallMessage}</small>
<MatchModal title='Match' isOpen={this.state.modal} toggle={this.toggleModal} match={this.props.match}/>
</div>
);
}
}
function MatchModal(props) {
let title;
let actionButton = '';
// possible states: single_team not_ready not_started in_progress team1_won team2_won undecided
switch (props.match.state) {
case 'in_progress':
title = 'Spiel läuft';
actionButton = <Button color='primary' onClick={props.toggle}>Spiel beenden</Button>;
break;
case 'team1_won':
title = 'Spiel beendet';
break;
case 'team2_won':
title = 'Spiel beendet';
break;
case 'single_team':
title = 'kein Gegner, Team kommt weiter';
break;
case 'not_ready':
title = 'Spiel kann noch nicht gestartet werden';
break;
case 'not_started':
title = 'Spiel kann gestartet werden';
actionButton = <Button color='primary' onClick={props.toggle}>Spiel starten</Button>;
break;
case 'undecided':
title = 'Spiel beendet';
break;
}
return (
<Modal isOpen={props.isOpen} toggle={props.toggle}>
<ModalHeader toggle={props.toggle}>{title}</ModalHeader>
<ModalBody>
{props.match.state === 'in_progress' ? <EditableMatchTable match={props.match}/> :
<MatchTable match={props.match}/>}
</ModalBody>
<ModalFooter>
{actionButton}
<Button color='secondary' onClick={props.toggle}>Abbrechen</Button>
</ModalFooter>
</Modal>
);
}
function MatchTable(props) {
let team1Class; let team2Class;
// possible states: single_team not_ready not_started in_progress team1_won team2_won undecided
switch (props.match.state) {
case 'in_progress':
break;
case 'team1_won':
team1Class = 'font-weight-bold';
team2Class = 'lost-team';
break;
case 'team2_won':
team1Class = 'lost-team';
team2Class = 'font-weight-bold';
break;
case 'single_team':
team2Class = 'text-muted';
break;
case 'not_ready':
break;
case 'not_started':
break;
case 'undecided':
break;
}
if (props.match.state === 'single_team') {
return (
<Table className='mb-0'>
<tbody>
<tr>
<td className={'border-top-0 ' + team1Class}>{props.match.team1}</td>
</tr>
<tr>
<td className={props.borderColor + ' ' + team2Class}>kein Gegner</td>
</tr>
</tbody>
</Table>
);
} else {
return (
<Table className='mb-0'>
<tbody>
<tr>
<th className='stage border-top-0'>{props.match.scoreTeam1}</th>
<td className={'border-top-0 ' + team1Class}>{props.match.team1}</td>
</tr>
<tr>
<th className={'stage ' + props.borderColor}>{props.match.scoreTeam2}</th>
<td className={props.borderColor + ' ' + team2Class}>{props.match.team2}</td>
</tr>
</tbody>
</Table>
);
}
}
function EditableMatchTable(props) {
return (
<Table className='mb-0'>
<tbody>
<tr>
<td className='scoreInput border-top-0'>
<ScoreInput score={props.match.scoreTeam1}/>
</td>
<td className='align-middle border-top-0'>{props.match.team1}</td>
</tr>
<tr>
<td className='scoreInput'>
<ScoreInput score={props.match.scoreTeam2}/>
</td>
<td className='align-middle'>{props.match.team2}</td>
</tr>
</tbody>
</Table>
);
}
class ScoreInput extends React.Component {
constructor(props) {
super(props);
this.state = {score: this.props.score};
this.updateScore = this.updateScore.bind(this);
this.increaseScore = this.increaseScore.bind(this);
this.decreaseScore = this.decreaseScore.bind(this);
}
updateScore(event) {
this.setState({score: event.target.value});
}
increaseScore() {
this.setState({score: Number(this.state.score) + 1});
}
decreaseScore() {
this.setState({score: Number(this.state.score) - 1});
}
render() {
return (<InputGroup>
<InputGroupAddon addonType="prepend"><Button onClick={this.decreaseScore} color='danger' outline={true}>-1</Button></InputGroupAddon>
<Input className='font-weight-bold' value={this.state.score} onChange={this.updateScore} type='number' step='1' placeholder='0'/>
<InputGroupAddon addonType="append"><Button onClick={this.increaseScore} color='success'>+1</Button></InputGroupAddon>
</InputGroup>);
}
}
function convertTournament(apiTournament) {
let groupStage = null;
const playoffStages = [];
for (const stage of apiTournament.stages) {
if (stage.groups.length > 0) {
// group stage
groupStage = {groups: stage.groups.map(group => convertGroup(group))};
} else {
// playoff stage
playoffStages.push({
id: stage.id,
level: stage.level,
matches: stage.matches.map(match => convertMatch(match))
});
}
}
return {
id: apiTournament.id,
code: apiTournament.code,
description: apiTournament.description,
name: apiTournament.name,
isPublic: apiTournament.public,
ownerUsername: apiTournament.owner_username,
groupStage: groupStage,
playoffStages: playoffStages
};
}
function convertGroup(apiGroup) {
return {
id: apiGroup.id,
number: apiGroup.number,
scores: apiGroup.group_scores,
matches: apiGroup.matches.map(match => convertMatch(match))
};
}
function convertMatch(apiMatch) {
const result = {
id: apiMatch.id,
state: apiMatch.state
};
if (apiMatch.match_scores.length === 2) {
result.team1 = apiMatch.match_scores[0].team.name;
result.scoreTeam1 = apiMatch.match_scores[0].points;
result.team2 = apiMatch.match_scores[1].team.name;
result.scoreTeam2 = apiMatch.match_scores[1].points;
} else if (apiMatch.match_scores.length === 1) {
result.team1 = apiMatch.match_scores[0].team.name;
result.scoreTeam1 = apiMatch.match_scores[0].points;
result.team2 = 'TBD';
result.scoreTeam2 = 0;
} else {
result.team1 = 'TBD';
result.scoreTeam1 = 0;
result.team2 = 'TBD';
result.scoreTeam2 = 0;
}
return result;
}
class Main extends React.Component {
static async getInitialProps({query}) {
return {query};
}
constructor(props) {
super(props);
this.state = {
tournament: null
};
}
componentDidMount() {
const code = this.props.query.code;
getRequest(getState(), '/tournaments/' + code)
.then(response => {
this.setState({status: response.status, tournament: convertTournament(response.data)});
})
.catch(err => {
if (err.response) {
this.setState({status: err.response.status});
} else {
this.setState({status: -1});
}
});
}
render() {
const tournamentName = this.state.tournament === null ? 'Turnier' : this.state.tournament.name;
const {status, tournament} = this.state;
if (status === 200) {
return (
<div>
<Head>
<title>{tournamentName}: turnie.re</title>
</Head>
<TurniereNavigation/>
<BigImage text={tournamentName}/>
<TournamentPage tournament={tournament}/>
<Footer/>
</div>
);
} else {
return <ErrorPageComponent code={status}/>;
}
}
}
export default Main;